Monday, February 2, 2015

Material IO: Version 0.1

Material IO
Current Version: 0.1

How To Use:
  • Install addon
  • Go to Properties > Materials and have a material selected.
  • Then decide if you want to have images paths absolute, meaning they will only work if they are in the exact location on your hard drive, or relative, which means they will be packed into a folder. Ignore if no images in material.
  • Then select a file path, and click export.
  • You can then select the .bmat file and import it again where ever you want, in a different .blend file, or on a different computer.

Here is a look at the panel, the "Add Material To Object" option just automatically adds the material to the selected object whenever it is imported.

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